> For the complete documentation index, see [llms.txt](https://wingsfit.gitbook.io/wingsfit/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wingsfit.gitbook.io/wingsfit/game-fi-system/enhancement-system.md).

# Enhancement System

<figure><img src="https://523877695-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFFfb7lfpJIRfyWuJxh7M%2Fuploads%2FwjpJZ4hQn2wHzCzW3fbh%2Fenhancement%20system.jpg?alt=media&amp;token=a82dbf3d-d900-4839-8131-ef3d05f337a2" alt=""><figcaption></figcaption></figure>

### Gear Enhancement

By burning WFT, WST, and 5 low quality Gears, users can either get a higher quality enhanced Gear.

An enhanced Gear is defined as a Gear has 20% higher Min/Max attribute parameter:

<table><thead><tr><th width="150">Quality</th><th width="150">Gear Attributes</th><th>Enhanced Gear Attributes</th></tr></thead><tbody><tr><td>Common</td><td>1 - 10</td><td>NA</td></tr><tr><td>Uncommon</td><td>8 - 18</td><td>9.6 - 21.6</td></tr><tr><td>Rare</td><td>15 - 35</td><td>18 - 42</td></tr><tr><td>Epic</td><td>28 - 63</td><td>33.6 - 75.6</td></tr><tr><td>Legendary</td><td>50 - 112</td><td>60 - 134.4</td></tr></tbody></table>

The Gear enhancement rules:

1. The enhanced Gear's Sneaker ID will be the shortest/lowest sneaker ID inherited from the five burned Gears.
2. The enhanced Gear's Sneaker Type will be drawn randomly from the five burned Gears.
3. Each of the the enhanced Gear's Gem Socket types will be drawn randomly from the five burned Gears.
4. There is a small chance that the quality of the enhanced Sneaker can be two levels above (e.g. 5 common -> 1 rare).

{% hint style="info" %}
Must be the same gear type!
{% endhint %}
