Sneaker Energy System
Last updated
Last updated
Energy replenishes 25% every 6 hours until it reaches the Energy Cap. Users start with one Gear and 2 Energy Caps. Users can increase their max. Energy by holding more Gears. The calculation is as follows:
Sneaker No.
Energy
Train & earn time (min)
Note
1
2
10
Newbie
3
4
20
Daily User
9
9
45
Savvied User
15
12
60
Pro User
30
20
100
Athlete
Additional Energy (cumulative) is given to users for higher Quality Sneaker:
Owning an Uncommon Sneaker: +1 Energy
Owning a Rare Sneaker: +2 Energy
Owning an Epic Sneaker: +3 Energy
Owning a Legendary Sneaker: +4 Energy
EXAMPLE 1:
1 Uncommon Sneaker + 1 Common Sneaker = 3 Total Energy (2 Base Energy + 1 Bonus)
EXAMPLE 2:
2 Rare Sneaker + 1 Common Sneaker = 8 Total Energy (4 Base Energy + 4 Bonus)
The total energy level depends on the quantity of Sneakers + the top 3 rarity-class pairs of sneakers.
Example 1. An account has 6 pairs of «common» sneakers. The energy score is 6.
Example 2. There are 8 pairs of «common» sneakers and one pair of «uncommon» sneaker. There are 9 sneakers, so only 6 are counted, so there is 6 energy for sneaker and one energy for «uncommon». The energy score is 7.
Example 3. There are 23 pairs of «common» sneaker, one pair of «uncommon» sneaker and one pair of «rare» sneaker in your account. A total of 25 sneakers, 18 energy per sneaker, plus one energy for «uncommon», plus two for «rare». The energy score is 21.
Example 4. There are 23 pairs of «uncommon» sneaker, one pair of «rare» sneaker, and one pair of «legendary» sneakers. Total 25 sneakers, 18 sneaker energies, plus one (one since there is a maximum of 3 extra for rarity, we get for «rare», «legendary» and one for «uncommon») energy for «uncommon», plus two for «rare» and plus four for «legendary». The energy score is 25.