Gears
Last updated
Last updated
There are 4 types of equipment, each of which can enhance the attributes of the equipment.
Sneakers - Energy Supply
Clothes - No Energy Supply
Trousers - No Energy Supply
Pets - Energy Supply (coming soon)
Efficiency (WFT Earning) โ Solo Mode, Marathon Mode
In Solo Mode, Efficiency plays a part in WFT earnings. Having a higher Efficiency Attribute will result in better WFT earnings per Energy spent.
In Marathon Mode, higher Efficiency leads to a faster accumulation of Leaderboard points.
Luck (Mystery Chest) โ Solo Mode, Sneaker Rental
Luck determines the frequency and quality of a Mystery Chest drop. Users are also able to receive Mystery Chest drops while their Gears are leased out.
Resilience (Durability/Repair) โ Solo Mode, Marathon Mode
In Solo Mode, Comfort affects the decay rate of HP, and WFT earning.
1. When HP < 100% = Sneaker cannot be listed on Marketplace or transferred away.
2. When HP < 20% = Sneaker cannot be counted to provide energy in that Realm.
3. When HP = 0, Sneaker cannot be used for moving.
Comfort (WFT Earning) โ Solo Mode, Marathon Mode, Staking/Governance
In Solo Mode, Resilience affects the decay rate of Durability. Higher Resilience will result in a slower Durability decay.
The higher the Gear's level or quality, the higher the repair cost. Durability is a Gearโs โstaminaโ bar. As a user moves, Durability will decrease. Gears receive a โworn-outโ penalty at 2 Durability touch points:
At 50/100 Durability, Sneaker Efficiency drops to 90%
At 20/100 Durability, Sneaker Efficiency drops to 10%
In Marathon Mode, resilience will allow users to earn more points as their Sneaker will stay above the โworn-outโ penalty mark longer.
Users will be able to burn WFT/WST to reset the Sneaker's Attribute points. The more frequent the reset, the more expensive it will be, with the cost capping at a certain level.
Walker
1 - 6
4 WFT / 1 Energy spent
Jogger
4 - 10
5 WFT / 1 Energy spent
Runner
8 - 20
6 WFT / 1 Energy spent
Trainer
1 - 20
4 - 6.25 WFT / 1 Energy spent
Usersโ WFT return is not static, and several factors may cause it to fluctuate:
Sneaker Efficiency (Low Durability affects Efficiency).
GPS signal/External Environment - users will earn less if GPS signal is poor.
Randomization.
There are five Gears qualities. When a Gears is minted, the value of each Attribute will be chosen at random within the min. and max. values according to Sneaker quality. As such, even Sneakers of the same quality may have vastly different Attribute distributions.
Common
1
10
Uncommon
18
18
Rare
15
35
Epic
28
63
Legendary
50
112
Users can level up their Gear by burning WFT. Each level-up takes a fixed time to complete, which increases along with the amount of WFT required according to the Gears level. This process can be made faster/boosted up by using even more WFT.
Upon level-up, users will attain 4 - 12 additional Attribute points to assign according to their Gear quality.
Common
4
Uncommon
6
Rare
8
Epic
10
Legendary
12
Additional perks will be unlocked upon reaching certain level milestones:
Level 5
Unlocks Socket
Level 5
Unlocks Shoe-minting
Level 10
Unlocks Sneaker Lease function
Level 10
Unlocks Socket 2
Level 15
Unlocks Socket 3
Level 20
Unlocks Socket 4
Level 25
Restore HP to full
Level 30
Unlocks WST earning
At max level, user needs to choose between earning GST or GMT. Switching between WFT/WST earning is allowed, but will be subject to a cooldown duration.
0-1 โ 60 min
1-2 โ 120 min
21-22 โ 22 * 60 = 1320 min
LV
Price, WFะข
0
common
uncommon
rare
epic
legendary
1
2
4
6
8
10
2
5
10
24
32
40
3
10
20
30
40
50
4
10
20
30
40
50
5
20
40
90
120
150
6
15
30
60
80
100
7
15
30
60
80
100
8
15
30
60
80
100
9
15
30
60
80
100
10
40
80
180
240
300
11
20
40
90
120
150
12
20
40
90
120
150
13
20
40
90
120
150
14
20
40
90
120
150
15
20
40
90
120
150
16
20
40
90
120
150
17
20
40
90
120
150
18
20
40
90
120
150
19
20
40
90
120
150
20
60
120
300
400
500
21
40
80
150
200
250
22
40
80
150
200
250
23
40
80
150
200
250
24
40
80
150
200
250
25
40
80
150
200
250
26
40
80
150
200
250
27
40
80
150
200
250
28
40
80
150
200
250
29
40
80
150
200
250
30
80
160
300
400
500
Speed up cost = 2 * Upgrade cost * time left / time needed.
WFT = En * P ^ kP1 * kP2 * kP3 * kR
Daily WFT earnings limits depend on the level of pumping of the used gear. Also, if the user has more than 1 gear, the indicators are summed up.
Common
5-35
Uncommon
10-40
Rare
15-75
Epic
20-110
Legendary
30-150
Depending on the amount of Luck Power per walk, the probability of getting a chest with NFT and its rarity class are determined.
Luck Power = En * (L * kL1 - P * kL2) ^ kL3
Resilience affects the durability of a gear. The higher this parameter, the slower the condition of your sneaker deteriorates.
Resilience destroy = En * kR1 ^ (R / kR2)
To restore sneakers to 100% condition, it is necessary to make repairs.
Repair cost = (100-Res) * (kR3 + kR4 * lvl) * kR5